module.exports.config = { name: "bet", version: "3.0", author: "MOHAMMAD AKASH", role: 0, category: "economy", shortDescription: "Casino betting game" }; module.exports.onStart = async function ({ api, event, args, usersData }) { const { senderID, threadID, messageID } = event; if (!args[0]) return api.sendMessage("šŸŽ° Usage: bet ", threadID, messageID); const bet = parseInt(args[0]); if (!bet || bet <= 0) return api.sendMessage("āŒ Invalid bet amount!", threadID, messageID); const userData = await usersData.get(senderID); let balance = userData?.data?.money ?? 100; if (balance < bet) return api.sendMessage(`āŒ Not enough balance!\nšŸ¦ Balance: ${balance}$`, threadID, messageID); const outcomes = [ { text: "šŸ’„ You lost everything!", multiplier: 0 }, { text: "šŸ˜ž You got back half.", multiplier: 0.5 }, { text: "🟔 You broke even.", multiplier: 1 }, { text: "🟢 You doubled your money!", multiplier: 2 }, { text: "šŸ”„ You tripled your bet!", multiplier: 3 }, { text: "šŸŽ‰ JACKPOT! 10x reward!", multiplier: 10 } ]; const win = Math.random() < 0.6; let selected; if (win) { const winOutcomes = outcomes.filter(o => o.multiplier > 0); selected = winOutcomes[Math.floor(Math.random() * winOutcomes.length)]; } else { const loseOutcomes = outcomes.filter(o => o.multiplier === 0); selected = loseOutcomes[Math.floor(Math.random() * loseOutcomes.length)]; } const reward = Math.floor(bet * selected.multiplier); balance = balance - bet + reward; await usersData.set(senderID, { data: { ...userData.data, money: balance } }); const msg = `${selected.text} šŸŽ° You bet: ${bet}$ šŸ’ø You won: ${reward}$ šŸ’° New balance: ${balance}$`; api.sendMessage(msg, threadID, messageID); };